Megumin, chaotic female elven Wizard ----- ---|...- |..|..(. ......-- -.....| -.<.--- |..@..| - |..q(...| o ---.......... |)....%- ....- -.---...| | | o o | --.- -- . o Megumin the Thaumaturge Experience level: 7 Strength: 10 Dexterity: 15 Constitution: 13 Intelligence: 20 Wisdom: 10 Charisma: 8 Health: 0(46) Energy: 44(79) AC: 7 Gold: 256 Moves: 1963 Your Inventory: Coins $ - 256 gold pieces Weapons A - a [blessed +0] dagger C - 11 [uncursed +0] daggers (in quiver) E - an [uncursed +0] elven dagger named Sting [Sting] (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) u - a cursed -1 studded leather armor (being worn) Comestibles q - 2 [uncursed] tripe rations z - an [uncursed] fortune cookie Scrolls i - a blessed scroll of enchant weapon j - an uncursed scroll of identify k - an uncursed scroll of magic mapping o - a [cursed] unlabeled scroll [of blank paper] B - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of create monster] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters y - an [uncursed] spellbook of detect monsters Potions f - a blessed potion of monster detection g - an uncursed potion of water h - an uncursed potion of sleeping D - an [uncursed] potion of oil Rings d - an uncursed ring of fire resistance (on right hand) e - an uncursed +1 ring of gain dexterity (on left hand) Wands c - an uncursed wand of make invisible (0:7) Tools n - an uncursed tooled horn x - an [uncursed tallow] candle Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - detect monsters 1 divination 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 255. Your alignment was 18 / 19. Monster difficulty range was 1 - 6. Level difficulty was 6. You were immune to fire. You were immune to sleep. You were magic-protected. You saw invisible. You were aware of the presence of orcs. You had infravision. Your luck was zero. You are dead. Vanquished creatures: 4 gnome lords 2 gnomish wizards a straw golem a floating eye 4 dwarves an iguana 3 hobbits a hobgoblin 2 giant rats 20 gnomes 2 geckos 8 jackals 2 sewer rats 5 grid bugs a lichen a kobold zombie 3 newts 61 creatures vanquished. Voluntary challenges: You were illiterate. You used a wielded weapon 18 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a delicatessen, an altar to Anhur Level 3 an armor shop stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:261 you reached level 2 of The Dungeons of Doom. On T:329 you advanced to experience level 2. On T:716 you reached level 3 of The Dungeons of Doom. On T:801 you advanced to experience level 3. On T:1069 you advanced to experience level 4. On T:1075 you reached level 1 of The Gnomish Mines. On T:1080 you advanced to experience level 5. On T:1328 you advanced to experience level 6. On T:1590 you reached level 2 of The Gnomish Mines. On T:1638 you advanced to experience level 7. On T:1956 you reached level 3 of The Gnomish Mines. Latest messages: [HP+1=18] [2 turns] (2x) [HP+1=19] [2 turns] [HP+1=20] [2 turns] [HP+1=21] [2 turns] You fall down the stairs. [HP-2=19] You see here a candle. [HP+1=20] [2 turns] The spell misses the mumak. You hear a nearby zap. The spell misses the mumak. The mumak butts! You die... Final status: Goodbye Megumin the Wizard... You died in The Gnomish Mines on dungeon level 6 with 1905 points, and 256 pieces of gold, after 1963 moves. You were level 7 with a maximum of 46 hit points when you died.